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soundFinishedOnChannel

Type​

message

Summary​

Sent to the object which played a sound when a sound finishes playing.

Syntax​

soundFinishedOnChannel <pChannel>, <pSound>

Description​

Handle the soundFinishedOnChannel message if you want to perform a task or take an action when a sound finishes playing.

When a sound has finished playing naturally (not stopped or replaced) on a given channel the soundFinishedOnChannel message is sent to the object which played the sound.

Parameters​

NameTypeDescription

pChannel

The name of the channel the sound was played on.

pSound

The sound file that was played.

Examples​

soundFinishedOnChannel theChannel, theSound
soundFinishedOnChannel "queued", "sounds/warning.mp4"
on soundFinishedOnChannel pChannel, pSound
put pChannel into field "channel"
put pSound into field "finished sound"
end soundFinishedOnChannel

command: mobileDeleteSoundChannel, mobilePlaySoundOnChannel, mobileSetSoundChannelVolume, mobilePausePlayingOnChannel, mobileStopPlayingOnChannel, mobileResumePlayingOnChannel

function: mobileSoundChannelVolume, mobileSoundOnChannel, mobileNextSoundOnChannel, mobileSoundChannels, mobileSoundChannelStatus

Compatibility and Support​

Introduced

LiveCode 4.6

OS

ios

android

Platforms

mobile

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